From hybrid learning to augmented reality, teaching STEAM is evolving rapidly. STEAM Forward is an online conference that brings together innovative thinkers, bold creativity, and the latest trends in edtech, with virtual sessions on hybrid/remote teaching, technology integration, STEAM best practices, hands-on STEAM applications, and more.
All session times are in EST
Join us live from the Promethean STEAM Lab as we kick off and celebrate our sixth anniversary of STEAM Forward!
Presenter: Kate Haddad
Session Description: Join us for an engaging presentation that delves into the innovative integration of Promethean Whiteboard strategies to teach Next Generation Science Standards (NGSS) related to the captivating world of plants. This session is designed to empower educators with dynamic techniques that enhance student comprehension and enthusiasm for plant science concepts, fostering a deeper understanding of the natural world around us.
Presenter: Charlie Merlock
Session Description: Project Based Learning creates opportunities for your students to work collaboratively to solve a real world problem, investigate a challenge, or create a product. Learn how to use interactive tools in ActivInspire to guide your students through a PBL lesson that develops their critical thinking, problem solving, and communication skills.
Presenter: Amy Tice
Session Description: Let’s add a little art into your math lesson, or maybe it’s math into your art lesson. Combining these two subjects through the use of Explain Everything and the Promethean spinner web app will provide your students with an opportunity to explore art and math concepts simultaneously.
Presenter: Kristen Spruill
Session Description: This session is designed to teach students about increasing the scale of an image using grids. Learn how students and staff can harness the power of the Whiteboard to create engaging Math centered activities and larger than life candy wrappers for the class to see.
Presenter: Karin Barrett
Session Description: Through a discussion of Newton’s Laws of Motion and multiple real-world examples, students will construct a racing car powered with the thrust of an inflated balloon. Distance travelled will be measured in separate trials and adjustments made to improve performance and solve mechanical issues. Further discussions and extension activities include Newton’s second law and the engineering design of the car, as well as the propulsion added.
Presenter: Laura Pappas
Session Description: Tinkering involves hands-on exploration, experimentation, and building, allowing children to engage in open-ended activities that stimulate curiosity and ignite a passion for learning. This session will provide teachers of primary grades with practical strategies, tools, and insights to integrate tinkering into the curriculum while using their Promethean ActivPanel.
Presenter: Sonya Gates
Session Description: Everybody LOVES a good story! What better way to give purpose to those STEAM projects than through the art of storytelling. Let’s explore how to use the Promethean App Suite to develop a story that explains the “why” for a project.
Presenter: Tessa Fritsche
Session Description: Come see how you can put the learning entirely in the students hands by using 3D technology and a few Promethean applications. Help them explore global biomes and learn how animals are designed to survive in harsh environments.
Presenter: Ellie Litt
Session Description: In our Pumpkin Catapult lesson, teachers and students will explore the exciting world of projectile motion and engineering. The main goals of the lesson are to help students grasp the fundamentals of projectile motion, construct a basic catapult, and implement the engineering design process to enhance their creations. Presenting this information using ActivInspire, teachers will gain knowledge and use their technology as a collaboration station for students to brainstorm their build before using materials to construct in real-life.
Join us for a fun, engaging experience from the Promethean STEAM Lab!
Presenter: Gretchen Weiland
Session Description: Join us for a dynamic session where we’ll explore how to seamlessly integrate art into the STEAM curriculum. Wassily Kandinsky’s artistic genius will serve as our inspiration. We’ll use the Whiteboard for brainstorming, the Chromium browser to create digital art, and Screen Share to showcase students’ work!
Presenter: Noel Tierney
Session Description: Join us as we discuss strategies for designing, brainstorming, and presenting Rube Goldberg machine projects with your students using Promethean solutions! Rube Goldberg machines are also referred to as chain-reaction machines. Rube Goldberg activities incorporate project-based learning, engineering design, energy transfer, group dynamics, and FUN. Come see how your Promethean technology is a fantastic, dynamic way to bring your students’ ideas to life!
Presenter: Bianca Liu
Session Description: In this session, we will use ActivInspire for a lesson on Forms of Energy. Together we will discover how athletes use energy in a race to illustrate how energy transforms.
Presenter: Kaitlin Riccio
Session Description: Join this session to learn practical STEAM integration tips for foreign language classrooms and discuss the importance of language in STEAM fields.
Presenter: Lindsay Drager
Session Description: Will you be able to race against the clock to escape in time? Join this exciting session to experience an ActivInspire Digital Escape Room. You will run away with exciting ideas to use ActivInspire with your students. For a seamless experience, please have ActivInspire installed on your device and updated to the latest version.
Presenter: LaKeesha Burroughs
Session Description: The floor is lava! In this session, students will will work together to create a sturdy structure that holds as many bears as possible above the table top level using only the materials given to them. The Spinner, Timer, and Whiteboard apps will be incorporated. Who will save the most bears before time is up? Join the session to learn more!
Presenter: Ashleigh Linne
Session Description: ActivInspire is a great way to get students up to the panel and excited about coding! Digital Coding provides students great skills they can use in their Education Career and beyond. This session will show how to develop a fun Digital Code activity within ActivInspire to introduce coding and vocabulary to students.
Presenter: Megan Van Wart
Session Description: Explore the intersection of history and innovation in our engaging STEAM-infused workshop. Together, we will discover how the past continues to shape our present, fostering a deeper understanding of the world around us. Walk away with ideas and resources to use in your own classroom!
Presenter: Brandi Renfro
Session Description: Have you been looking for engaging three-dimensional activities? We will explore how to use the interactive Whiteboard along with Screen Share to learn to draw real world 3D figures.
Join us for a fun, engaging experience from the Promethean STEAM Lab!
Presenter: Erin Haber
Session Description: In this session, we will discuss some quick ways to build engagement into your Science lessons. Whether you are doing a science demo, discussing simulations, building science vocabulary, or simply practicing science routines, you’ll walk away with some actionable next steps to try right away with your students!
Presenter: Brooke McCoy
Session Description: Using nothing but your Promethean App Suite and a music player, transform your elementary music classroom with an engaging activity that combines elements of music notation, improvisation, and performance! Students will love these familiar tunes and be eager to participate. This lesson can be modified for K-3rd grade students or 4th-6th grade recorder/ensemble classes.
Presenter: Allie D’Amico
Session Description: Let’s talk about the way different instruments make sound! It’s all about sound waves and what vibrates to make those waves. In this session, we’ll take a look at how the different sections of the orchestra are organized based on what vibrates to make sound. From there, we’ll take some common items and tinker to invent our own instruments!
Presenter: Savannah Cross
Session Description: Learn how to incorporate robots, such as the Ozobot Bit, into your daily lessons. Using your smartphone or tablet and Promethean ActivPanel you can have a mobile document camera to share the fun with all of your students.
Presenter: Alysha Maningas
Session Description: Want to use your ActivPanel as a green screen? Join this session to learn how! We will examine this strategy from the lens of a recorder, a presenter, and an editor. We will use Canva to finalize the process. See various classroom applications in a variety of subjects as we transform our ActivPanels and classroom instruction!
Presenter: Miriah Douglas Panto
Session Description: This session will delve into the world of renewable energy through engaging and interactive activities. Participants will use the Whiteboard App to analyze solar and wind energy concepts, explore the science behind them, and brainstorm ways to incorporate hands-on renewable energy projects into your STEM curriculum. This training will empower educators to inspire their students with real-world applications of science and technology.
Presenter: Samantha Woodburn
Session Description: Dive into the vibrant intersection of arts and STEAM! In this swift and interactive session, participants will explore the transformative power of storytelling in conveying intricate STEM concepts. Using Promethean tools, attendees will learn to create their own digital art pieces or storyboards that visually narrate a chosen STEM idea. Witness firsthand how art can simplify, beautify, and breathe life into abstract topics, making them more relatable and comprehensible. Ideal for educators eager to harness creativity in making STEAM lessons more impactful and engaging.
Presenter: Beth Portree
Session Description: Embrace the transformative power of design thinking to turn every lesson into an opportunity for students to think, create, and innovate. This session explores the essential journey from identifying a problem to realizing a solution, using a hands on approach and Promethean Apps. In alignment with ISTE’s 1.5 Design Process standard, educators will leave with tangible methods to seamlessly weave design thinking principles into their everyday instruction, no matter the subject or grade. Let’s discover problems, design solutions, and cultivate a mindset that prepares students for the complexities and challenges of the 21st century!
Presenters: Jasmine Lowe
Session Description: In this session, we will learn the different parts of an airplane to build one from the provided templates! We will test the planes and graph data on flight, distance, and time. We will then design our own airplanes using the data collected from the trials. Together we will discover what makes airplanes fly and how to improve the flying characteristics and performance.
Join us as we wrap up our sixth annual STEAM Forward event from the Promethean STEAM Lab!
Megan Van Wart